[{"data":1,"prerenderedAt":86},["ShallowReactive",2],{"game-tetris-classic":3,"article-tetris-classic":41},{"slug":4,"title":5,"description":6,"category":7,"subcategory":8,"tags":9,"thumbnail":13,"thumbnailAlt":14,"iframeUrl":15,"iframeWidth":16,"iframeHeight":17,"embedType":18,"developer":19,"developerUrl":20,"releaseDate":21,"lastUpdated":21,"popular":22,"difficulty":23,"controls":24,"features":33,"relatedGames":40},"tetris-classic","Tetris Classic","Stack falling tetrominoes to clear lines and score points in this legendary puzzle game.","Puzzle","Classic",[7,8,10,11,12],"Single Player","Retro","Strategy","\u002Fassets\u002Fimages\u002Fgames\u002Ftetris-classic.svg","Tetris Classic game thumbnail","\u002Fselfhosted\u002Ftetris-classic\u002Findex.html","100%","600","selfhosted","SonoTap","https:\u002F\u002Fsonotap.online","2026-03-11",false,"Medium",{"keyboard":25,"mouse":31,"touch":32},[26,27,28,29,30],"Arrow Left\u002FRight to move","Arrow Up \u002F Z to rotate","Arrow Down to soft drop","Space to hard drop","C to hold","Not supported","Swipe left\u002Fright to move, swipe up to rotate, swipe down to drop",[34,35,36,37,38,39],"All 7 classic tetrominoes","Ghost piece preview","Hold piece mechanic","Next piece display","Increasing level speed","Mobile swipe support",[],{"id":42,"title":5,"body":43,"description":76,"extension":77,"faq":78,"lastReviewed":79,"meta":80,"navigation":81,"path":82,"seo":83,"slug":4,"stem":84,"__hash__":85},"games\u002Fgames\u002Ftetris-classic.md",{"type":44,"value":45,"toc":69},"minimark",[46,51,55,59,62,66],[47,48,50],"h2",{"id":49},"overview","Overview",[52,53,54],"p",{},"Seven tetrominoes, one shaft, and a speed that climbs every level — the formula has held for forty years for a reason. Tetris Classic is the canonical lineage: the I, J, L, O, S, T, and Z pieces descend one at a time, you rotate and position them, and completing a horizontal row clears it while the next piece is already falling. This build carries the refinements the genre settled on over decades: a ghost piece shows where the current tetromino will land, a hold slot banks a difficult piece for later, and the next-piece display lets you plan one drop ahead. The escalating level speed is the real opponent — clear enough lines and the drop interval shortens, and decisions that were leisurely at level 3 become snap judgments by level 12. Mobile swipe support maps the same controls onto a touchscreen, and the package is otherwise lean: no gimmicks, just the steadily accelerating demands of the original shape-set. What has kept the design alive since its 1984 origin is the way simple placement rules produce genuine tension as the stack rises — the threat is always the ceiling, and the clock is always the speed.",[47,56,58],{"id":57},"how-to-play","How to Play",[52,60,61],{},"The controls are the genre standard. Move pieces left and right with the Left and Right Arrows, rotate with the Up Arrow or Z, and soft-drop with the Down Arrow for faster placement and a small score bonus. Hit Space to hard-drop the current piece instantly to the floor, and press C to swap it into the hold slot, retrieving whatever was held there before. The ghost preview shows the landing position faintly on the field, and the next-piece queue sits beside the board so you can plan two moves ahead. On touch devices the same actions map to swipes — left and right to move, up to rotate, down to drop. Lines clear when a horizontal row fills completely, and the game ends when a new piece cannot enter the top of the shaft.",[47,63,65],{"id":64},"tips-strategy","Tips & Strategy",[52,67,68],{},"Play flat and play for the well. The most important habit is keeping the stack as level as possible, with one column — usually the rightmost — held open for the I-piece, because clearing four lines at once with a held bar is worth disproportionately more than clearing singles as they come. Use the hold slot deliberately: bank the piece that does not fit rather than forcing it into the stack, and resist holding on every turn, since overusing it just leaves you solving the same problem twice. Watch the next-piece queue rather than only the current piece, so you can decide whether the upcoming shape needs a flat surface or a notch — strong players are always setting up the drop after next, not the one in their hand. On rising levels the speed stops forgiving hesitation, so pre-rotate pieces in the air, commit to a column before the piece is halfway down, and accept that some levels will cost you a hold you would rather have saved. A clean, flat stack at high speed beats any single tetris clear, because the survival margin is what keeps the run alive.",{"title":70,"searchDepth":71,"depth":71,"links":72},"",2,[73,74,75],{"id":49,"depth":71,"text":50},{"id":57,"depth":71,"text":58},{"id":64,"depth":71,"text":65},"Stack all seven tetrominoes, rotate and hold pieces, clear lines, and ride the rising speed through the levels in the canonical falling-block puzzle with ghost preview.","md",null,"2026-07-06",{},true,"\u002Fgames\u002Ftetris-classic",{"description":76},"games\u002Ftetris-classic","oT7yPWbH7KYdAzMoU-lick0AdBF_TpQa1jExj_BKq6g",1784023400497]