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Casual · Farming Sim

Farm Haven

Clear a weedy plot, till, plant and water four seasons of crops on 30 stamina a day, ship harvests overnight, and earn 4000 gold within 28 days.

The game's own interface may still be in English.

Overview

Farm Haven is a compact farming sim built around one month on an overgrown plot. The field is a ten by seven grid: a small patch of open grass in the middle, and everything else covered in weeds, rocks and old stumps. Your bed sits in the top-left corner and the shipping bin in the top-right. Each day starts at 6:00 and the clock runs until midnight, but the real limit is stamina: you get 30 points a day, and clearing a weed costs 1, a rock 2 and a stump 4, while tilling and watering cost 1 each. Planting costs gold instead. The calendar is 28 days split into Spring, Summer, Fall and Winter, and every season stocks three different seeds, from fast cheap roots to slow high-value gourds and melons, plus one crop per season that keeps fruiting after the first harvest. Ship 4000 gold of produce by the end of day 28 to keep the farm.

How to Play

Press Start Farming. Walk with the arrow keys, or tap any tile to walk there. Space works whatever tile you are standing on, and the action depends on the tile: it clears debris, tills grass into soil, plants the selected seed in empty soil, waters a dry crop, harvests a ripe one, ships your bag at the bin, or ends the day at the bed. Pick seeds with 1, 2, 3 or Q and E, or the Seed button on touch screens. The HUD shows gold, shipped total, bag size, the chosen seed with its price, and tomorrow's weather. P pauses and R restarts.

Tips & Strategy

Spend the first morning on the twelve free grass tiles rather than clearing rocks: turnips are cheap and ripen in three watered nights, which seeds your bank for bigger crops. Watering is the hidden cost of a large field, because every growing tile drains one stamina per day; size your field to roughly what 30 stamina can water, minus whatever you plan to clear. Check the forecast before bed. If tomorrow is rain, every soil tile gets watered automatically, so that day is the moment to spend all your stamina clearing stumps and expanding. Late in a season, only plant crops that can ripen before the seventh night, because anything left in the ground withers at the season change. Regrowing crops like snap peas and tomatoes have weak per-harvest value but need no replanting, which saves gold. Always ship before sleeping.

What Makes It Distinct

Instead of an open-ended life sim, Farm Haven is a tight 28-day score attack. Stamina, gold, the weather and the season deadline pull against each other every morning, so each run becomes a planning puzzle about how big a farm you can actually keep watered.

Controls

Keyboard
Arrow keys - walk one tileSpace - work the tile you stand on (clear, till, plant, water, harvest, ship, sleep)1 / 2 / 3 or Q / E - choose which seed to plantP - pause or resumeR - restart the 28-day run
Mouse
Click a tile to walk there, click your own tile to work it.
Touch
Tap a tile to walk there, tap your own tile or Work to act; Seed, Bed and Pause buttons sit under the field.

Features

  • Twelve crops across four seven-day seasons, including regrowing plants
  • Thirty stamina per day caps how much you can clear, till and water
  • Weeds, rocks and stumps with different clearing costs
  • Rain days water every planted tile and appear in the next-day forecast
  • Shipping bin pays out overnight, with a pass-out penalty at midnight
  • Bronze, Silver and Gold ratings after day 28 with a saved best total

Frequently asked questions

How do I win Farm Haven?

Ship at least 4000 gold worth of crops before the end of day 28. Shipping 8000 earns the Silver rating and 13000 earns Gold; anything under 4000 forecloses the farm.

Why did my crops stop growing in Farm Haven?

A crop only advances one growth day on nights after its soil was watered. Dark, wet soil means it is watered; light brown soil means it still needs a splash before bed.

What happens to my crops when the season changes?

Every seventh night the season turns and any plant from the previous season withers. A withered stalk costs one stamina to pull before the tile can be replanted.

When do I get paid for my harvest?

Harvested crops sit in your bag until you stand on the SHIP bin and press Space. Everything inside the bin is paid out overnight, so a full bag left unshipped earns nothing.

What if I stay up past midnight?

At midnight the farmer collapses and is carried home. You still sleep and get paid, but the doctor charges 50 gold and you wake with only 18 of your 30 stamina.