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25 games

Strategy games

Reviewed:

Strategy offers board decisions in Gomoku and Reversi, squad turns in Pocket Tactics and active defense in Last Banner. Decide whether you want time to inspect a board or pressure while moving a commander.

Two boards, different threats

Gomoku uses a 15 by 15 board. Click or tap an intersection to place a stone and try to make a line of five before the tactical opponent does. Look for the opponent's immediate threat before extending your own line; one unchecked open approach can matter more than several isolated stones elsewhere. A useful move can defend one route while beginning another.

Reversi highlights valid cells. Click or tap one to place a disk and flip the opponent's disks that it outflanks. Counting your current disks is only part of the position: consider which moves your placement leaves available afterward. Read the resulting lines rather than assuming the largest immediate flip is always the strongest choice. These two games share a board interface but require different judgments about what a move accomplishes.

Pocket Tactics: action points define the turn

Pocket Tactics gives a three-member squad twelve compact grid missions. Click a member and then a highlighted destination or target; on a keyboard, arrows move the cursor and Enter or Space selects and acts. Tab cycles ready members, E ends the turn and Escape cancels a selection. Touch uses the same unit and cell choices on a six-by-six board.

Before spending the last action points, look at cover and the positions of the other squad members. Moving into range without enough resources left to act can expose a unit unnecessarily. End the turn after considering the squad as a group, rather than using every member's points independently.

Last Banner: command during the attack

Last Banner defends a beacon and three outposts across six waves. Move with WASD or arrows; Q rallies, E triggers Shockwave and F repairs structures. Recruitment drafts offer three choices, with number keys or cards for selection. Autonomous squads handle their own fighting, while your commander positions skills and manages defense. Choose this for real-time pressure; choose Pocket Tactics when you prefer explicit turns and a chance to inspect highlighted actions.

  • Gomoku game thumbnailStrategy

    Gomoku

    Be first to line up 5 stones in a row on this 15×15 board against a tactical AI.

    HardPlays here
  • Reversi game thumbnailStrategy

    Reversi

    Outflank your AI opponent and flip the board in this classic strategy game.

    MediumPlays here
  • Pocket Tactics squad strategy thumbnailStrategy

    Pocket Tactics

    Command a three-member squad across twelve compact grid missions, spending action points to move, fire, exploit cover, and outthink deterministic enemies.

    MediumPlays here
  • Last Banner wasteland defense thumbnailStrategy

    Last Banner

    Guard a beacon and three outposts against six waves of machine raiders, drafting autonomous squads and turning fights with rally, shockwave and repair skills.

    MediumPlays here
  • Frontier Command real-time strategy game thumbnailStrategy

    Frontier Command

    Harvest crystal, build power plants, barracks and a war factory, and send riflemen, rocket troops and tanks to flatten the enemy command hall before it flattens yours.

    MediumPlays here
  • Settler Trail village strategy game thumbnailStrategy

    Settler Trail

    Assign villagers to berries, trees and rocks, grow your population with houses, research Age III for knights, and raze the enemy town center before its raids raze yours.

    MediumPlays here
  • Castle Siege artillery physics game thumbnailStrategy

    Castle Siege

    Arc stones, fire pots and bolts through ten destructible block castles; kill the defenders or smash the gold banner block while enemy archers pick off your five engineers.

    MediumPlays here
  • Colony Founding settlement survival game thumbnailStrategy

    Colony Founding

    Build farms, huts, lumber camps and storehouses on a forest grid, feed a growing settlement through four seasons, and survive five winters of wolves and cold.

    EasyPlays here
  • Desert Convoy escort tactics game thumbnailStrategy

    Desert Convoy

    Position three gun escorts around a self-driving truck convoy, trigger and repel dune ambushes, and spend kill salvage on armor and gun upgrades across eight escalating routes.

    MediumPlays here
  • Iron Tide naval strategy game thumbnailStrategy

    Iron Tide

    Hold three steel-pumping islands, build destroyers, stealth submarines and plane-launching carriers, and sink the enemy harbor before their fleet sinks yours.

    MediumPlays here
  • Mech Yard mech assembly autobattler thumbnailStrategy

    Mech Yard

    Assemble a mech from chassis, weapon, armor and engine under a weight-versus-power tradeoff, then watch it auto-battle up a ten-rank arena ladder funded by bounty-unlocked parts.

    MediumPlays here
  • Siege Craft reverse tower defense thumbnailStrategy

    Siege Craft

    Reverse tower defense: buy shield, archer, cavalry and ram waves that march a fixed road into arrow towers and cannons, counter their types, and break twelve castle gates.

    MediumPlays here
  • Trench Line morale tactics game thumbnailStrategy

    Trench Line

    Spend self-rising morale on infantry charges, suppression and artillery barrages to take three trench lines while enemy reinforcements refill and counterattacks push back.

    EasyPlays here
  • Banner Lords hex tactics game thumbnailStrategy

    Banner Lords

    Turn-based hex tactics: capture cities for gold, deploy five unit types with counter matchups, call a rechargeable strike, and rout the enemy across eight maps.

    MediumPlays here
  • Coaster Park theme park tycoon game thumbnailStrategy

    Coaster Park

    Theme-park tycoon on a 12x8 lot: build coasters, Ferris wheels, snack stalls, and restrooms, keep guests happy, and earn $5,000 profit before Year 3 ends.

    MediumPlays here
  • Space Trucker trading game thumbnail with a freighter crossing a star mapStrategy

    Space Trucker

    Haul six trade goods between eight star systems, buy low and sell high as your own trades move prices, upgrade your freighter, and bank one million credits by day 360.

    MediumPlays here
  • Tiny Kingdom idle kingdom builder thumbnail with a castle above farm and market plotsStrategy

    Tiny Kingdom

    Grow my little kingdom from a hamlet to a crowned realm: build farms, lumber camps, markets and barracks, seal edicts, repel raids and collect offline gold.

    EasyPlays here
  • Deck Dungeon card battler facing a tower boss thumbnailStrategy

    Deck Dungeon

    Climb three floors of a sunken tower with a nine-card deck: spend 3 energy a turn, draft one of three cards per win, and rest or cut cards between bosses.

    MediumPlays here
  • City Founder city builder thumbnail showing a zoned valley town with roads and a riverStrategy

    City Founder

    Zone homes, shops and factories beside roads, wire every lot with power and water, tune the tax rate, and grow a river-valley hamlet into a 2,000-citizen metropolis in ten years.

    MediumPlays here
  • Lair Lord dungeon defense thumbnail with a pulsing red heart and digging impsStrategy

    Lair Lord

    Dig a dungeon out of living rock, build lairs, vaults and training pits, recruit an imp horde, and hold the Dungeon Heart through ten waves of heroes.

    MediumPlays here
  • Auto Arena squad of units facing enemy wave on an oval arena thumbnailStrategy

    Auto Arena

    Buy units from a five-slot shop, set front and back rows, then watch eight auto-battles play out; merge triples into stars and ride interest and win streaks.

    MediumPlays here
  • Hospital Ward thumbnail with a clinic floor plan, queuing patients and a cross symbolStrategy

    Hospital Ward

    Build GP offices, pharmacies and wards, hire doctors and nurses, move patients through the queues, and keep reputation high while the bills get paid.

    MediumPlays here
  • Rail Tycoon thumbnail showing a locomotive crossing a river bridge between two citiesStrategy

    Rail Tycoon

    Lay track across hills and rivers to link six cities, buy three generations of locomotives, haul passengers and freight, and build a fortune in ten years.

    MediumPlays here
  • Studio Mogul game studio thumbnail with developers at desks and a review scoreStrategy

    Studio Mogul

    Pick topic, genre and platform, balance staff across code, art and sound, ride review scores to sales, and turn a garage studio into a hit factory in ten years.

    MediumPlays here
  • Worm Warfare original illustrated gameplay sceneStrategy

    Worm Warfare

    Command three worms against an AI team, aim wind-driven shells, blast craters into the hills, and use a grappling rope to reposition between turns.

    HardPlays here